Chapter 502 Job Change: Eternal Night Exercise
Chapter 502 Job Change: Eternal Night Exercise
Thinking of this, Gu Yeming opened the job transfer panel.
【Level testing in progress...】
[Detection successful! Current level: 174, meets the requirements]
[Main occupation: Aggregator in action]
[Activated successfully! A job change opportunity has been obtained]
as predicted.
Gu Yeming skipped over a few prompt boxes and his eyes moved back and forth on the job transfer panel.
First of all, you need to sort out your current career context.
Balance: Lancer.
Extreme Functionality: Equipment Forger
Extreme benefit: Burning Blood
Extreme Auxiliary: Time Traveler
As the profession that the gun swordsman is most familiar with, he is naturally the core of all professions, and the main goal is to maximize benefits around it.
Equipment blacksmiths forge enhancement suits that can quickly improve strength, which can be said to be a real improvement. Almost every update of the suit brings a considerable increase, which is no less than any other gains.
The Burning Blood Life Follower can burst out extreme combat power far superior to the normal level in a short period of time, and can be further improved with other effects. He helped a lot in the blue technology plane. It can be said that the Burning Blood Life Follower is indispensable if you want to fight with enemy units across levels.
As for the Time Tracer, it is a profession that can bring out miraculous effects in combat, whether it is a one-on-one fight, a team battle or a breakthrough in an encirclement, as long as its own spiritual attribute is high enough, it is definitely a unique existence among the auxiliary professions.
Except for the Gunner, any one of these three professions is quite extreme. Without the main profession of Aggregator, none of them can play the maximum effect.
The equipment blacksmith can only be bound to the life player in this life. The typical Burning Blood Life Disciple has high attack and low blood, and is prone to sudden death. The Time Tracer is even more heavyweight. Apart from the means of controlling time, it has no other skills at all, not to mention the attack type, there is not a single one.
The reason why Gu Yeming's combat power is much higher than his peers is entirely because of the Aggregator. Although these four major professions all have obvious shortcomings, after being put together... it can be said to be a perfect combination, and the original shortcomings completely disappear!
All kinds of thoughts mixed in his mind. After thinking for a moment, Gu Yeming finally decided on the next career development direction.
My current attack damage is basically complete, and I am not inferior to some high-burst professions, and even surpass them by a lot.
But in terms of saving life... apart from the trial token, it doesn't seem so ideal?
It can't be said to be unsatisfactory, with the additional effects and basic attributes such as [Ice Armor] + [Psionic Shield] + [One Thousand Physical Defense] + [4120 Equipment Defense], coupled with potions + bloodsucking endurance, it is already quite powerful in terms of saving lives.
It’s just that...it’s not as extreme as the combination of the previous four professions.
Although the Trial Token is a life-saving artifact, no one can guarantee whether there will be any problems later.
There is some truth in the saying that a blacksmith must be strong himself.
So...the next career choice would be to choose one with strong life-saving ability and long endurance.
Only by choosing this type of profession can he be considered a true hexagonal warrior, without any shortcomings, and able to deal with all kinds of combat situations with ease.
After confirming the general direction of his next career choice, Gu Yeming had the following career in mind:
【Eternal Night Exercise】
A fully enhanced and self-assisting personal tank-type profession.
If other meat shield professions are more inclined to assist teammates, team battles and large-scale battlefields, then [Eternal Night's Journey] is a personal meat shield profession that completely assists itself.
A meat shield profession like this that is more personal is different from other meat shield professions in terms of skills. Not only does it have more defense and health, but it is also more outstanding in terms of endurance.
It can be said that in addition to the four major professions of [Gun Swordsman], [Equipment Forger], [Life-Burning Blood Disciple], and [Time Tracer], [Eternal Night Executioner] is currently the most suitable life-saving profession for him!
And the strength is also quite reliable.
When Gu Yeming was a player, [Eternal Night's Journey] was one of the most popular professions, ranked at T0, but compared to other more stylish attack and speed professions, [Eternal Night's Journey] was less popular.
After considering all the situations, Gu Yeming stopped hesitating and directly chose [Eternal Night Exercise].
[You have selected occupation: Eternal Night Rider]
【Changing job...】
[Job transfer successful! 】
[Current level: 174, you can learn a lot of skills of this profession]
[Level of Distance to Next Aggregator Activation Condition: 220]
------
well.
Looking at the system prompt box in front of him, Gu Yeming couldn't help but sigh again.
No matter what time it is, this humanized function that allows levels and learning skills to be universal makes people feel extremely comfortable.
He opened the skill panel of [Eternal Night Ride], and what came into view was a large number of learnable professional skills.
[You have learned the passive skill: Shelter of the Night]
Shelter of Night: Can block one fatal or mortal injury. After it takes effect, it will immediately restore 20% of health. The cooldown time is 72 hours.
[You have learned the passive skill: Life-Sustaining Power]
Life-Sustaining Power: When your health is below 50%, this skill will be automatically triggered, restoring 0.5% of your health per second for one minute, with a cooldown of ten minutes.
[You have learned the active skill: Embrace of the Dark Night]
Embrace of the Night: Converts 20% of the damage caused by each attack of the enemy into your own shield, lasting for one minute, with a cooldown of three minutes.
[You have learned the active skill: Eternal Night Devouring]
Eternal Night Devouring: After activating this skill, it will absorb 1% of the damage caused by the enemy each time within one minute, up to a maximum of 100%. After one minute, it will cause a counterattack effect. The cooldown time is three minutes. This skill does not conflict with other skills.
[You have learned the active skill: Eternal Night is Coming]
Eternal Night: You can choose to activate this effect, which will temporarily grant the following effects within 20 minutes:
Maximum health +100%, overall defense +30%, potion effectiveness +100%.
The cool down period is one hour.
Note: In a dark environment, except for Eternal Night and Shelter of Night, the effects of all other skills of [Eternal Night] are x2.
......
After seeing the details of the skill [Eternal Night Falls], Gu Yeming's eyes lit up.
Good guy.
According to the description of the skill Eternal Night Falls...
Isn't it a perfect match with the Lancer's skill - [Wild Night Darkness]!?
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